Wonder Number Games

Five in a Row is the most basic game, and we recommend you play this game first. For younger, children you can begin with four or even three in a row to initially make the game shorter and easier to complete. The object of this game is to achieve five in a row, either horizontally, vertically, or diagonally. The spinner is used to determine the placement of each chip, only placing one chip per turn.

When children are first playing this game, it is a good idea to have them say aloud what they have spun – “Blue 2, Red 3, Yellow 4”, etc. This will reinforce what they are looking for on the board.

Each player selects a different color of chips. The youngest player can go first or each player can take one spin, and the player who spins the highest number goes first.

To begin the game, the first player spins. If the spinner stops on any number from 2 to 10, then a chip may be placed on any multiple of the number spun. If a square, prime, or odd is spun, then any number that fits those definitions is allowed.

If a square, prime, or odd is spun, then any number that fits those definitions is allowed.  A player may use their turn to block an opponent. The first player to get five in a row either horizontally, vertically, or diagonally is the winner (see fig. 7).

Young children not familiar with the terminology of multiples, squares, and primes, can simply match a color or shape on the board to what they have spun. Each player individually spins, and then places a chip in a block which matches their spin. Only one chip may be placed on each block.

 

© 2007 The Wonder Number Learning System, Patent No. 3975051 Dated 1976